Widen Design
 

3D Graphics



I work with various software creating optimized 3D. 

Blender, Maya, Rhinoceros 3D and ZBrush. 

 I create textures using Substance 3D painter and Photoshop. 

Lighting and renders are done in Marmoset Toolbag, Blender and Keyshot. 

Click on Artstation Icon below for more.



Photogrammetry


 

Objects scanned using photogrammetry. 

Both objects shot with a Canon 550D with a fixed 24mm lens.

The medieval door is constructed by 137 pictures with Reality capture. Baked normal and AO maps.

The ring cross is constructed by 323 pictures with Reality capture. Baked normal and AO maps. Albedo de-lit with Agisoft Delighter.